"The Cavern" is undeniably impressive looking and is hopefully a great sign for things to come from The Coalition and other teams under the Xbox Game Studios umbrella. This collaboration resulted in improvements to the Xbox development software, with runtime optimizations, bug fixes, and tools improvements that benefit all developers." Rayner says, "The fact that we shipped this next-gen experience on Xbox Series S with all the same features including ray tracing that we have an Xbox Series X at such an incredible level of quality is really amazing. Rayner also talks about The Coalition's involvement with bringing the recent tech demo The Matrix Awakens to Series X and S in December and made plenty of progress in readying the engine for use on Xbox. Rayner says the team has been working with the engine since before early access was available and has been contributing bug fixes and collaborating with Epic Games on making UE5 optimal for use on Xbox consoles. Xbox has posted an interview with Kate Rayner, the studio technical director at The Coalition, about the studio's usage of Unreal Engine 5 so far. You can see it all in action in the video above. The man alone is created with 160 thousand polygons in his body, 31 thousand in his face, and 3.5 million in his beard and hair, and it looks great. All of the reflections and lighting in the demo are rendered in real-time. The environment featured in "The Cavern" runs on an Xbox Series X and is built with 100 million triangles. The man only has a sharp, glowing crystal in hand to defend himself against the dangers stalking him in the darkness. "The Cavern" features a man in a dark cave, facing off with an imposing and impressively rendered smoke that moves in abrupt ways smoke shouldn't be moving in, and a deadly creature lurks within. Along with the engine's release, The Coalition showed off its cinematic test of the tech in a demo video called "The Cavern."Īccording to the video, the demo is not representative of a game that's in production. Xbox Game Studio's Gears of War team, The Coalition, is no stranger to the Unreal Engine and has been working with the newest version of Unreal Engine 5, available in full today.
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